Racking the shelves
LoadingEvery weapon in Build 42, straight from the game scripts. Damage is per hit before skill; swings = hits to put down the toughest zombie (3.8 health). Firearm noise is the radius in tiles that zombies hear.
| Weapon | Class | Damage | Swings | Range | Crit | Hits | Durability | Weight | Noise | Ammo | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Hand Scythe | Axe | 0.6 to 1.2 | 4 | 1.1 | 15% | 2 | 5 x 5 | 1 | – | ||
| Hand Scythe | Axe | 0.6 to 1.2 | 4 | 1.1 | 15% | 2 | 5 x 5 | 1 | – | ||
| Flint Saw | Axe | 0.6 to 1 | 4 | 1.1 | 15% | 2 | 5 x 5 | 1 | – | ||
| Stone-Blade Scythe | Axe | 0.6 to 1 | 4 | 1.1 | 15% | 2 | 5 x 5 | 1 | – | ||
| Meat Cleaver | Axe | 0.4 to 0.8 | 5 | 1 | 15% | 2 | 10 x 15 | 1 | – | ||
| Meat Cleaver | Axe | 0.4 to 0.8 | 5 | 1 | 15% | 2 | 10 x 15 | 1 | – | ||
| Field Hockey Stick with Sawblade 2H | Improvised, Axe | 0.7 to 1.5 | 3 | 1.63 | 10% | 3 | 7 x 2 | 1.5 | – | ||
| Hatchet | Axe | 0.7 to 1.5 | 3 | 1.1 | 15% | 2 | 10 x 15 | 1.5 | – | ||
| Hatchet | Axe | 0.7 to 1.5 | 3 | 1.1 | 15% | 2 | 10 x 15 | 1.5 | – | ||
| Short Bat with Railspike | Axe | 0.7 to 1.4 | 3 | 1.23 | 20% | 1 | 15 x 10 | 1.5 | – | ||
| Iron Pipe with Railspike | Axe | 0.6 to 1 | 4 | 1.2 | 30% | 2 | 8 x 15 | 1.5 | – | ||
| Bone War Hatchet | Axe | 0.5 to 1 | 4 | 1.1 | 25% | 2 | 10 x 10 | 1.5 | – | ||
| Antique Table Leg with Sawblade 2H | Improvised, Axe | 0.9 to 1.7 | 3 | 1 | 20% | 2 | 4 x 3 | 2 | – | ||
| Hand Axe | Axe | 0.7 to 1.5 | 3 | 1.1 | 15% | 2 | 10 x 15 | 2 | – | ||
| Ice Axe | Axe | 0.7 to 1.5 | 3 | 1.2 | 15% | 2 | 10 x 15 | 2 | – | ||
| Large Handle with Railspike 2H | Improvised, Axe | 0.7 to 1.5 | 3 | 1.25 | 10% | 2 | 10 x 2 | 2 | – | ||
| Large Handle with Sawblade 2H | Axe | 0.7 to 1.5 | 3 | 1.25 | 10% | 2 | 10 x 2 | 2 | – | ||
| Crude Stone Axe 2H | Axe | 0.5 to 1.5 | 3 | 1.2 | 15% | 3 | 5 x 5 | 2 | – | ||
| Sawblade Hatchet | Axe | 0.6 to 1.3 | 3 | 1.1 | 10% | 2 | 10 x 10 | 2 | – | ||
| Entrenching Tool | Axe | 0.5 to 1.3 | 3 | 1.1 | 10% | 2 | 10 x 10 | 2 | – | ||
| Jawbone War Axe 2H | Axe | 0.6 to 1.1 | 4 | 1.2 | 35% | 2 | 10 x 10 | 2 | – | ||
| Tree Branch with Railspike | Improvised, Axe | 0.5 to 1 | 4 | 1.1 | 25% | 2 | 5 x 5 | 2 | – | ||
| Scrap Metal Cleaver | Axe | 0.3 to 0.7 | 6 | 1 | 10% | 2 | 10 x 10 | 2 | – | ||
| Baseball Bat with Railspike 2H | Axe | 1.2 to 1.9 | 2 | 1.28 | 40% | 2 | 10 x 5 | 2.5 | – | ||
| Baseball Bat with Sawblade 2H | Axe | 1.2 to 1.9 | 2 | 1.2 | 30% | 2 | 10 x 10 | 2.5 | – | ||
| Metal Baseball Bat with Sawblade 2H | Axe | 1.2 to 1.9 | 2 | 1.2 | 30% | 2 | 15 x 15 | 2.5 | – | ||
| Sturdy Bone Club with Spikes | Axe | 0.7 to 1.5 | 3 | 1.1 | 25% | 1 | 10 x 10 | 2.5 | – | ||
| Wood Axe 2H | Axe | 1.3 to 3 | 2 | 1.35 | 50% | 3 | 15 x 40 | 3 | – | ||
| Wood Axe 2H | Axe | 1.3 to 3 | 2 | 1.35 | 50% | 3 | 15 x 25 | 3 | – | ||
| Pickaxe 2H | Axe | 1 to 2.2 | 2 | 1.6 | 25% | 3 | 13 x 20 | 3 | – | ||
| Pickaxe 2H | Axe | 1 to 2.2 | 2 | 1.6 | 25% | 3 | 13 x 20 | 3 | – | ||
| Axe 2H | Axe | 0.8 to 2 | 2 | 1.2 | 20% | 2 | 13 x 35 | 3 | – | ||
| Firefighter Axe 2H | Axe | 0.8 to 2 | 2 | 1.2 | 20% | 2 | 13 x 35 | 3 | – | ||
| Large Stone Axe 2H | Axe | 0.7 to 1.8 | 3 | 1.35 | 15% | 3 | 10 x 15 | 3 | – | ||
| Sawblade Axe 2H | Axe | 0.7 to 1.8 | 3 | 1.4 | 15% | 2 | 10 x 10 | 3 | – | ||
| Scrap Metal Cleaver-Axe 2H | Axe | 0.6 to 1.7 | 3 | 1.35 | 10% | 3 | 10 x 10 | 3 | – | ||
| Short Bat with Sawblade | Axe | 0.7 to 1.5 | 3 | 1.23 | 20% | 1 | 13 x 10 | 3 | – | ||
| Garden Fork Scrap Metal Weapon 2H | Axe | 0.8 to 2 | 2 | 1.2 | 30% | 2 | 10 x 10 | 4 | – | ||
| Spade Head Scrap Metal Weapon 2H | Axe | 0.8 to 2 | 2 | 1.2 | 30% | 2 | 10 x 10 | 4 | – | ||
| Brake Disc Scrap Metal Weapon 2H | Axe | 0.8 to 1.9 | 2 | 1.2 | 30% | 2 | 10 x 10 | 4 | – | ||
| Plank with Brake Disc 2H | Axe | 0.8 to 1.7 | 3 | 1.25 | 20% | 2 | 10 x 2 | 4 | – | ||
| Plank with Sawblade 2H | Axe | 0.7 to 1.5 | 3 | 1.25 | 10% | 2 | 10 x 2 | 4 | – | ||
| Cudgel with Brake Disc 2H | Axe | 2 to 3 | 2 | 1.35 | 50% | 3 | 10 x 10 | 6 | – | ||
| Cudgel with Sawblade 2H | Axe | 1.9 to 3 | 2 | 1.35 | 50% | 3 | 10 x 10 | 6 | – | ||
| Cudgel with Spade Head 2H | Axe | 1.8 to 3 | 2 | 1.35 | 50% | 3 | 10 x 10 | 6 | – |
Durability: a weapon loses one condition point on a one-in-N roll per hit (raised by the Maintenance skill), starting from the condition shown. Read from the 42.20.4 scripts.