The lab
The Military Lab Claims Two More. It's Keeping a Seat for You.
Three went down to floor thirteen. Three came back up. Two didn't make it home.
WEST OF ROSEWOOD. Three went into the military lab on Tuesday for a look around. Something followed them out.
Go if you have to. Just know the place keeps count.
The car park
You know you've picked a bad spot when the last crew's cars are still in it, buried in leaves. Take the hint. They didn't.
Thirteen
Floor thirteen smells like a butcher's back room left in the sun. Blood up the walls, brass underfoot, and nobody coming to clean up.
The thing
Then it came out of the dark: two heads, three arms and a mouth that opens to its chest. The sane move is to run. Nobody ran. It went down in half a minute, and the man who finished it has 13 on his helmet. You can't make this shit up.
- 17hits to put it down
- 34seconds, first shot to last
- 7times the lights went
- 1made it home
Lights out
Then the lights started going, and every time they came back there were more of the dead. So they ran for the stores and held one aisle until nothing else came round the corner. Good room to hide in. Terrible room to be found in.
The ghost
Then, from an aisle they'd just cleared: "Psst." The ghost of Spiffo haunts every burger joint in Knox Country, and it turns out he makes house calls. Four car doors opened at the top. Nobody let him in.
Helpful strangers
On the dirt road before dawn, a pickup full of strangers got them running again and found 100.0 MHz on the dial. ZA-Z FM. Music, after all that.
Find anything good down there? Fancy shoes, says the red boots. Worth all thirteen floors. She also came home with a mascot's head in her bag. We didn't ask.
Then they drove home with the radio on, and the lab collected anyway. Two of them never made it.
The moustache's last question was whether that thing was even killable. It is. There's just more than one.
Sources: the server logs, a pickup crew, and a mascot who won't stop following us.